Managing Scripts
RedstoneGuard provides a complete suite of tools to manage your script’s lifecycle.Creating a Script
Navigate to/dashboard/create to initialize a new project. You will need to provide a name and the initial Lua source code.
Dashboard Overview
Once created, click on a script to access its management dashboard.1. Stats & Analytics
The main overview shows:- Total Executions: How many times your script has been run.
- Active Keys: Number of valid licenses currently in circulation.
- Loader Status: Real-time health check of the obfuscated loader.
- Activity Chart: Visual graph of executions over the last 7 days.
2. License Keys
Navigate to the Keys tab.- View Keys: See all generated keys and their expiration status.
- Manage: Depending on your plan, you may generate new keys manually for your users here.
3. Settings & Maintenance
Navigate to the Settings tab.- Maintenance Mode: Toggle this to instantly block all executions. You can set a custom reason (e.g., “Patched due to game update”) that users will see.
- Discord Webhook: Configure a webhook URL to receive real-time execution logs (User ID, Executor, Game Place) directly in your Discord server.